State of Decay 2 — Brian Giaime - Game Design

Por um escritor misterioso
Last updated 01 julho 2024
State of Decay 2 — Brian Giaime - Game Design

The portfolio and blog of Brian Giaime, a game designer based out of Seattle, WA. When I close my eyes I see balance spreadsheets in glorious conditional formatting.

State of Decay 2 — Brian Giaime - Game Design
Advanced Game Design - A Systems Approach PDF, PDF
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2: Juggernaut Edition (2020) - MobyGames
State of Decay 2 — Brian Giaime - Game Design
Procedurally generating enemies, places, and loot in State of Decay
State of Decay 2 — Brian Giaime - Game Design
Brian Giaime - Game Design
State of Decay 2 — Brian Giaime - Game Design
Procedurally generating enemies, places, and loot in State of Decay
State of Decay 2 — Brian Giaime - Game Design
Outfit Customization comes to State of Decay 2!
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2 – Page 2 – Dadditude Speaks
State of Decay 2 — Brian Giaime - Game Design
Megan Bishop, Author at Undead Labs - Page 2 of 4
State of Decay 2 — Brian Giaime - Game Design
Independence Pack LAUNCHES! w/ Brian Giaime
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2 BASE BUILDING with Brian and Susan
State of Decay 2 — Brian Giaime - Game Design
State of Decay Archives - Undead Labs
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2 – Page 2 – Dadditude Speaks
State of Decay 2 — Brian Giaime - Game Design
State of Decay 2: Juggernaut Edition (2020) - MobyGames

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